Capgemini has changed its hiring pattern and its new section game based Aptitude Test has 4 Aptitude based games to be played, these games are randomly selected from 24 games present in the system. The following are some Games asked in Capgemini test previously
Deductive Logical Thinking(Geo-Sudo)
Inductive-logical Thinking
Grid Challenge
Motion Challenge
Digit Challenge
There are 18 more such games in Capgemini Game Based Aptitude Test.
Game |
Type of Questions |
Duration |
Deductive-logical Thinking (GeoSudo Challenge) |
Find a missing Symbol based in a 4 X 4 or 5 X 5 grid based on Geometrical Sudoku |
6 mins |
Inductive-logical Reasoning (Spacio Challenge) |
Visual reasoning based questions where you're supposed to find pair of figures that follow the same rule as given by a pair in question |
6 mins |
Grid Challenge |
Ability to focus and multi task is tested.
Following needs to be done simultaneously:
1. Checking if two grid are identical
2. Remembering position of coordinates in a grid
|
6 mins |
Motion Challenge |
Your ability to plan ahead is measured.
Has puzzles, where you've to find path between two points in the maze, in fewer steps as possible. |
6 mins |
Switch Challenge |
Sequence of Geometrical Shapes, go through a switch containing code. This code changes the order of shapes, you're supposed find the correct code as per input-output |
6 mins |
Digit Challenge |
A mathematical Operation needs to be solved, by using a few available digits only once |
6 mins |
Geo-Sudo Challenge
Please choose correct option
Rules to Solve
Problem Statement:
You're given a 4 X 4 or 5 X 5 or 6 X 6 grid. You're supposed to find the missing value based on some rules
Decoding Rules
One geometrical shape can only occur once, in any row or any column
Marking
Everytime you solve a switch correctly you level up.
In each level the difficulty of the problem increases.
To reward users, each level has a higher marking scheme as given below -
We are testing users, visual reasoning, decoding, problem solving skills
The above test is ideal for jobs that require solving complex problems :
Engineers, Finance, Accounts, Aviation etc
Marking Scheme
Level Rewards = (Current-Level)^2/(Time taken at Level)
Total Rewards = ∑ (Rewards at each level)
Switch Challenge
Rules to Solve
Problem Statement:
A series of Geometrical shapes are given, they run through a switch containing code.
Based on
the code, the positional output of these geomterical shapes change,
you're supposed to predict which code was used.
Marking
Everytime you solve a switch correctly you level up.
In each level the difficulty of the problem increases.
To reward users, each level has a higher marking scheme as given below -
We are testing users, visual reasoning, decoding, problem solving skills
The above test is ideal for jobs that require solving complex problems :
Engineers, Finance, Accounts, Aviation etc
Marking Scheme
Level Rewards = (Current-Level)^2/(Time taken at Level)
Total Rewards = ∑ (Rewards at each level)
Solving Grid Challenge
Marking
Everytime you solve a switch correctly you level up.
In each level the difficulty of the problem increases.
To reward users, each level has a higher marking scheme as given below -
We are testing users, visual reasoning, decoding, problem solving skills
The above test is ideal for jobs that require solving complex problems :
Engineers, Finance, Accounts, Aviation etc
Marking Scheme
Level Rewards = (Current-Level)^2/(Time taken at Level)
Total Rewards = ∑ (Rewards at each level)
Digit Challenge
Rules to Solve
Problem Statement:
You're giving a mathematical statement and you need to create a
correct combination of digits, to make LHS = RHS.
Note : One Digit may only be used once, in some cases the all the digits may not be available
Marking
Everytime you solve a switch correctly you level up.
In each level the difficulty of the problem increases.
To reward users, each level has a higher marking scheme as given below -
We are testing users, visual reasoning, decoding, problem solving skills
The above test is ideal for jobs that require solving complex problems :
Engineers, Finance, Accounts, Aviation etc
Marking Scheme
Level Rewards = (Current-Level)^2/(Time taken at Level)
Total Rewards = ∑ (Rewards at each level)
Motion Challenge
Rules to Solve
Problem Statement:
You're a Jim, you love to solve puzzles, your challenge is
to put the red ball into the hole,
but hey, there are obstacles, some are plastic obstacles that you can move, some are hard rocks,
you can't move them. Try to do this in minimum number of steps to earn candy.
Marking
Note - You can move plastic blocks, over the black whole
Everytime you solve a switch correctly you level up.
In each level the difficulty of the problem increases.
To reward users, each level has a higher marking scheme as given below -
We are testing users, visual reasoning, decoding, problem solving skills
The above test is ideal for jobs that require solving complex problems :
Engineers, Finance, Accounts, Aviation etc
Marking Scheme
Level Rewards = (Current-Level)^2/(Time taken at Level)
Total Rewards = ∑ (Rewards at each level)
Grid Challenge
Rules to Solve
Problem Statement:
You're Shakuntala Devi, and you are good with memory,
you will need to do 2 tasks simultaneously, you will be shown a grid with many coordinates,
with one highlighted then two figures
You need to remember the highlighted grid position
Simultaneously, mark if the next two shown figures are symmetrical or not
At the end you need to mark all the highlighted grid in last slide
Marking
Everytime you solve a switch correctly you level up.
In each level the difficulty of the problem increases.
To reward users, each level has a higher marking scheme as given below -
We are testing users, visual reasoning, decoding, problem solving skills
The above test is ideal for jobs that require solving complex problems :
Engineers, Finance, Accounts, Aviation etc
Marking Scheme
Level Rewards = (Current-Level)^2/(Time taken at Level)
Total Rewards = ∑ (Rewards at each level)
Don't fit the rule Challenge
Rules to Solve
Problem Statement:
You will be show a few figures your job, is to mark image/images that don't fit the rule logically
Marking
Everytime you solve a switch correctly you level up.
In each level the difficulty of the problem increases.
To reward users, each level has a higher marking scheme as given below -
We are testing users, visual reasoning, decoding, problem solving skills
The above test is idea
l for jobs that require solving complex problems :
Engineers, Finance, Accounts, Aviation etc
Marking Scheme
Level Rewards = (Current-Level)^2/(Time taken at Level)
Total Rewards = ∑ (Rewards at each level)
Follow the same rule challenge
Rules to Solve
Problem Statement:
You will be show a few figures your job, is to mark other set of image/images that fit the same rules
Marking
Everytime you solve a switch correctly you level up.
In each level the difficulty of the problem increases.
To reward users, each level has a higher marking scheme as given below -
We are testing users, visual reasoning, decoding, problem solving skills
The above test is ideal for jobs that require solving complex problems :
Engineers, Finance, Accounts, Aviation etc
Marking Scheme
Level Rewards = (Current-Level)^2/(Time taken at Level)
Total Rewards = ∑ (Rewards at each level)
Color the Grid Challenge
Rules to Solve
Problem Statement:
In the first section you will see 6 tables, having a combination of numbers, alphabets and colors
In the second section, 4 other tables, which needs to be assigned color. Based on rules that you observed in the above 6 tables
Marking
Everytime you solve a switch correctly you level up.
In each level the difficulty of the problem increases.
To reward users, each level has a higher marking scheme as given below –
We are testing users, visual reasoning, decoding, problem solving skills
The above test is ideal for jobs that require solving complex problems :
Engineers, Finance, Accounts, Aviation etc
Marking Scheme
Level Rewards = (Current-Level)^2/(Time taken at Level)
Total Rewards = ∑ (Rewards at each level)